The bigger helos in the back are Kestrel VTOLS.
The Kestrel was designed in 3007 by Wolf's Dragoons for their special operations teams, particularly the Seventh Kommando. Lightly armed and armored, the Kestrel spent more on stealth than weapons and armor. In fact the heaviest armor, located on the front of the VTOL, can only survive a single Large Laser hit before it's gone. In addition, the oddly sized infantry bay doesn't allow a full platoon, but is too large for a squad. In the wrong hands, the Kestrel is nothing more than a target, but when used properly it is an excellent VTOL for special operations support.
For many years, Wolf's Dragoons was the only known user of the Kestrel in the Inner Sphere. However, there have been enough combat losses that other powers have at least a few Kestrels in service. It also appears that the Dragoons sold several Kestrels to MI6.
The flight up front are a pair of Cavalry Attack Helicopters.
Introduced in 3054, the Cavalry Attack Helicopter was one of a number of VTOLs developed to fight the Clans by Michaelson Heavy Industries. Designed for hit-and-run engagements rather than front-line combat situations, due in part of its ammunition supply running low in prolonged battles, when used correctly the Cavalry attracted a reputation for flawless service with both halves of the sundered Armed Forces of the Federated Commonwealth prior to and during the FedCom Civil War. The Cavalry soon saw service in both former FedCom States and minor-nobles among the Chaos March,[2] and soon grew popular across the Inner Sphere. Sales were opened to all interested parties after a decade.
While capable of speeds up to 162 km/h, the Cavalry doesn't rely on this alone for protection and has been noted for carrying 3.5 tons standard Star Slab/3 armor. While the rotor is no less fragile than other VTOL designs, the craft can handle a direct hit from a Clan-tech ER PPC on the nose and keep flying.
Weapons and Equipment
The aircraft's main armaments consist of an array of short-range missile launchers. A six-tube launcher is mounted in the front, with three additional two-tube launchers co-axed to it. The six-tube launcher has been given only 15 rounds of ammunition, while the smaller two-tube launchers have 50 missiles in a shared ammo bay.