New troop choice for a heavy slot. I've been wanting a Predator with this configuration on the weapons for some time. It's not finished yet, so more to come.
A Painter of Games
Paint. Theory. (Or something)
Friday, September 25, 2026
Sunday, September 13, 2026
149th Darkhorse Cav Full set!
Well - here we go. The full Armored Cavalry Regiment as it stands. Figured I'd clean the glass on the case and just started moving minis. So I just kept moving them to the workbench. Camera work is more unprofessional than the paint, so take it for what it is. Now, to get these in the correct order...
Headquarters and Headquarters Troop/ 149th Armored Cavalry Regiment
'Dark Horse'
| 1A149th Command Vehicle Lance |
| 2A149th Command Lance |
| 1B149 'Easy Riders' |
| 1C149th |
| 1D149th |
| 1E149th |
| 149th HHT Darkhorse ACR |
'Fire Proof'
***1A151 not pictured/not painted
| 1B151 |
| 1C151 |
| 1D151 |
| 2D151 |
| 1E151 |
| 2E151 |
| 151st Armored Battalion |
37th Mobile Infantry Battalion
-7th Recon Detachment, 8th Air Wing, 2nd Artillery Detachment attached-
| 37th Mobile Infantry with 8th Air Wing assets |
| 8th Air Wing on the workbench |
| 7th Recon Detachment 'Danger Close' |
| 2nd Artillery Detachment |
| Full Set - I did not want to put all of these out on the work table, so there they are for now. Once this project is complete - I will take glamor shots of them all together. |
Random pics:
| I like my warmachines to look 'killy.' |
| These are all of the Battletech minis I've painted in 2026. |
4 more vehicles and 2 aircraft and this project can be officially done.
Until next time, pilots.
Thursday, September 10, 2026
8th Air Wing gets a new lance of Kestrals and Cavalry Attack VTOLS
The bigger helos in the back are Kestrel VTOLS.
The Kestrel was designed in 3007 by Wolf's Dragoons for their special operations teams, particularly the Seventh Kommando. Lightly armed and armored, the Kestrel spent more on stealth than weapons and armor. In fact the heaviest armor, located on the front of the VTOL, can only survive a single Large Laser hit before it's gone. In addition, the oddly sized infantry bay doesn't allow a full platoon, but is too large for a squad. In the wrong hands, the Kestrel is nothing more than a target, but when used properly it is an excellent VTOL for special operations support.
For many years, Wolf's Dragoons was the only known user of the Kestrel in the Inner Sphere. However, there have been enough combat losses that other powers have at least a few Kestrels in service. It also appears that the Dragoons sold several Kestrels to MI6.
The flight up front are a pair of Cavalry Attack Helicopters.
Introduced in 3054, the Cavalry Attack Helicopter was one of a number of VTOLs developed to fight the Clans by Michaelson Heavy Industries. Designed for hit-and-run engagements rather than front-line combat situations, due in part of its ammunition supply running low in prolonged battles, when used correctly the Cavalry attracted a reputation for flawless service with both halves of the sundered Armed Forces of the Federated Commonwealth prior to and during the FedCom Civil War. The Cavalry soon saw service in both former FedCom States and minor-nobles among the Chaos March,[2] and soon grew popular across the Inner Sphere. Sales were opened to all interested parties after a decade.
While capable of speeds up to 162 km/h, the Cavalry doesn't rely on this alone for protection and has been noted for carrying 3.5 tons standard Star Slab/3 armor. While the rotor is no less fragile than other VTOL designs, the craft can handle a direct hit from a Clan-tech ER PPC on the nose and keep flying.
Weapons and Equipment
The aircraft's main armaments consist of an array of short-range missile launchers. A six-tube launcher is mounted in the front, with three additional two-tube launchers co-axed to it. The six-tube launcher has been given only 15 rounds of ammunition, while the smaller two-tube launchers have 50 missiles in a shared ammo bay.
Headquarters and Headquarters Troop [HHT] 149th gets a new lance of vehicles:
This lance of heavy vehicles is part of the command structure for the 149th and are assigned to the 149th HHT with 20 battlemechs.
| 149th HHT Command Vehicle Lance. |
The rather large super heavy tank in the back is a Marksman Tank [not to be confused with the Marksman Artillery piece!].
The nintey-five ton Marksman Main Battle Tank was developed by Pandora 'Mech Works as the M-series assault tank in the mid 3060s. After procuring the Winston Combat Vehicle, the Republic of the Sphere put out a tender for a main battle tank with a heavy gun in the vein of the Challenger series. Pandora submitted their design, and it was accepted without in part because they already had begun prototype trials. The Republic Armed Forces named the design the Marksman, both due to the accuracy of its main gun, but as a nod to the older artillery platform. The planners were well aware that there could be a benefit to any confusion between the two vehicles, with it helping obfuscate deployment of the newer M1A.
The Marksman M1A is built around its M-7 Gauss rifle, fed by two tons of ammunition. It is supported by a pair of 9-tube multi-missile launchers, four medium lasers, and a quartet of machine guns, all mounted in the turret. The two tons of missile ammunition and one of machine gun reloads are protected by CASE.
The Marksman utilises a 285 rated light fusion engine, giving it a top speed of 54 km/h. Its hull is protected by fifteen and a half of heavy ferro-fibrous armor.
The vehicle to the right of the Marksman MBT is a Typhoon Urban Command Vehicle.
The main gun of the Typhoon is a Luxor Devastator-20 autocannon, capable of threatening even the heaviest 'Mechs or vehicles. Also mounted on its turret is a Harpoon-6 SRM launcher, a pair of Holly Streak launchers, and a pair of Sutel Precision Line medium pulse lasers. Another pair of Streak launchers are fixed onto the vehicle's front. A Sutel Precision Line small pulse laser covers the rear of the Typhoon. Finally, a Beagle active probe makes it easier to detect enemies in urban combat situations.
The vehicle front and center is the Partisan C3 Tank.
Kallon Industries, famous for designing some of the most popular anti-aircraft 'Mechs in the Inner Sphere, designed the Partisan to bring those same capabilities onto a cheaper, more easily produced vehicle. Dedicated to destroying aircraft, its targeting system can track up to 200 targets at once, compute the optimal target, and link to the targeting systems of other Partisans in the unit. The targeting controls are even removable, allowing its crew to work from a safer distance.
While slow and lightly armored, its role tends to keep it in rearward locations, where this is less of a liability. The Partisan is deployed throughout the Inner Sphere, although the bulk of them are found in the Free Worlds League and the Federated Suns.
There are 2 variants that the 149th utilizes depending on battlefield requirements:
Lance command
The 3058 lance command variant of the Partisan Air Defense Tank upgrades the C3 slave unit to a C3 master unit. To make room for this upgrade, the twin Imperator Code Reds were replaced with a pair of Ultra AC/5s.
Company command
The company command variant of the Partisan Air Defense Tank fits two C3 master units inside its hull. It drops the twin Smoothie ACs to make room for these complex systems.
The large armored truck is a Mobile HQ with the medium laser dropped in favor of a large laser and stripping 3 tons of communications gear.
Mobile Headquarters vehicles were first developed by Star League Defense Industries of Mars for the Star League Defense Force. These vehicles were utilized for large scale planetary operations, compiling data reported in by various means to coordinate their assigned forces during operations.
Since the destruction of the Mobile HQ's manufacturing plant in 2767 during the Amaris Coup, the vehicle's numbers have declined. With the lack of replacement parts and the Succession Wars' brutal fighting, the vehicle's equipment became irreplaceable. Mobile HQs were prime targets for capture or destruction, and those that survived often suffered damage to their equipment. By the time of the early thirty-first century, many of the few Mobile HQs still remaining in service to the Great Houses are only partially operational, with most of the equipment replaced by more conventional means of tracking and coordinating forces. Some vehicles were gutted of their remaining functional equipment, which was installed in smaller command vans.[3] Despite the drop in capability, these remaining Mobile HQs are still prized by military organizations, with many commands attempting to capture them intact when the opportunity arises. When Wolf's Dragoons first appeared in the Inner Sphere, they were notable for possessing five seemingly brand new and fully operational Mobile HQs.
Timewasters PS4: Games too bad to be a good waste of time. [There are a lot of these!]
UPDATED ***Potato pics of the Dire Wolf and the whole completed lance.
Stolen Clan tech! This will be 2/A/149.
I'll have glamor shots up later - they probably won't help much. This is the Dire Wolf. First appearing in Inner Sphere space around 3050, this Clan Mech absolutely wrecked the first IS units to encounter the superior tech. It is a 100 ton Assault class Clan mech.
| Daishi [Dire Wolf] |
Dire wolf with 2 Warrior Helicopters as escorts